Senior VFX Pipeline Developer

Location
Tampere
Date
May 16, 2024

Are you a skilled VFX Pipeline Developer seeking your next exciting opportunity? We are on the lookout for a talented software developer to join our team.

As a Pipeline Developer you will work under the direction of the Lead Pipeline Developer and are responsible for designing, developing and implementing new tools that enable our artists, creative leads and supervisors to complete their projects.

Responsibilities

  • Work closely with supervisors, leads and production team to uncover their needs and develop effective tools to meet the complex requirements of the projects.
  • Maintain a high degree of quality, attention to detail, and level of communication while designing and implementing solutions.
  • Troubleshoot creative and technical issues.
  • Provide solutions to improve workflow efficiency and alleviate bottleneck
  • Review and quality control throughout the technical process.
  • Improve and streamline technologies and tools for the production pipeline and workflow.
  • Remain abreast of new and emerging technologies and attempt to implement them effectively.

Requirements

  • 3+ years' experience in feature animation or VFX production pipeline technology.
  • Proficiency in Python and UI development using PySide/PyQt.
  • Experience with writing Shotgun Python API scripts, as well as managing Shotgun site configurations and Shotgun projects using the Shotgun web UI.
  • Excellent knowledge of one or more of the following software: Maya, Houdini, Nuke, Red shift, Arnold, Mari.
  • Proficiency with one or more vendor Scripting APIs: MEL / Maya Python, VEX/ Houdini python, Nuke, etc.
  • Proven ability to work independently and in a team setting.
  • Strong understanding of large-scale production pipelines and artist workflows within film and television visual effects.
  • Capacity to thrive in a results-driven pipeline.
  • Ability to multitask, prioritize and problem solve.

Nice to Have

  • Degree in Computer Science or similar education.
  • Experience with workflows based on Pixar’s USD scene description language familiarity with GIT / SVN and collaborative workflows.
  • Knowledge in Linux.
  • Knowledge of database systems and SQL
  • Experience with Deadline render submission across DCC software (e.g., Nuke, Maya, Houdini).

What we Offer

  • Hybrid model – Possibility to work from the studio or from home
  • Relocation assistance and support for candidates outside of Finland
  • Flexible vacation time
  • Ongoing assistance and support for work permits/CSQ/permanent residency
  • Training opportunities
  • Regular staff events and outside of work activities 
  • A supportive team that cares!

Apply now

By submitting this form, you agree to us handling your data as described in our Privacy Policy.

Thank you

Thanks for reaching out. We will get back to you soon.
Oops! Something went wrong while submitting the form.